![]() ![]() When you decompress it, text in the hex editor is more readable, from there you can do modifications. But decompressing the file works and I've tested it. I have seen some interesting bug abuses with files though.Īs far as I know, it is currently impossible to repack a UE3 file. Most of the maps the walls are just wrapping of textures removing the gates in wonderholme doesnt seem possible when i tried the dungeon wouldn't load what you would need to do is be able to decrypt it unpack it open the model in 3ds and remove the fence cause not having the file for the fence causes the game to crash but if you could modify the model itself and repack it then it would work but i havent figured a way to repack them once they are unpacked and decrypt them once again. Once you decrypt them they won't load anymore in game tried removing the map files specificly but when they are embeded into a map like wonderholme the file structure ends up breaking cause of how they are designed. ![]()
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